Tuesday, December 6, 2011

1920's Vampire Mush


A running list of ideas for a Vampire-Heavy mush set in the Prohibition Era of the 1920's.

1. Human characters are open-chargen.

2. Vampire characters are application-chargen.

3. Ghoul/Revnant characters are made ICLY.

4. Mage / Traditions: Virtual Adepts are closed as they do not exist until the 50's. They are filled with the Ali--somethings.

5. Mage / Traditions: Hollow Ones are coming into their own during the 20's as a pseudo-tradition.

6. The city starts out as a Camarilla-held territory. The sabbat don't have many footholds in the US but with massive numbers of immigrants arriving to the eastern ports daily - it's only a matter of time before they start to gain territory.

7. Vampire / Restricted Clans: Samedi (restricted), True Brujah (banned), Old Clan Tzimisce (banned), Daughters of Cacaphony (banned)

8. Non-Vampire / Chargen. Mage / Garou are available by app only.

9. Mage / Traditions: Akashics would be almost entirely Asian Chinese immigrants. Dream-Speakers would be heavily represented but hated by the whites. Hermetics would be bankers and politicians kids. Educated. Verbena would need to be careful, because the Christian Right was stomping all over the place, flexing it's muscles.

10. Mage / Traditions / Verbenna: (restricted numbers)

11. Vampire / Common Theme: Ventrue vs Brujah power-struggles with the emergence of the Prohibition-Era Crime Bosses.

12. Vampire: Theme: Ventrue run the city where the mush was set and the Brujah have been nickle-and-diming their way along the coast but when Prohibition starts, a new figure amongst the Brujah starts to rake in serious money bootlegging. The two sides fight until it spills into open war over the course of three nights. A blood bath to start the new era wipes out the old ventrue prince, the new brujah boss and most of the Clan leaders who were siding with one group or the other. It's a new day...and a new game.

13. Mortal/Theme: Mortal Characters could be anything from laborers, bootleggers, runners (as in drivers and such) as well as Government Agents (probably by App) for things like the Treasury, Prohibition Agents, FBI, etc. Other concepts could include entertainers, sports figures, ex-soldiers (WWI just ended), businessmen, politicians and the like.

14. Vampire/ Clans: Major Clans (where most characters would be found) represented would be: Ventrue, Brujah, Toreador, Nosferatu. Minor Clans (fewer app-ok slots) would include: Gangrel, Tremere, Tzimisce, Lasombra, Ravnos, Giovanni and Setite.

15. Garou / ??

16. Vampire / Sects / Phases: As the Camarilla sect is established, it would open up more slots in the other sects (sabbat and independants) to cause drama - create story.

17. Vamp / theme: No apping for position within the Camarilla. No apping for Prince, Sheriff, etc. Characters are apping for generation, resources, concept and the like. What they DO with that once they go IC is up to them.

18. Vamp: Chargen. Though difficult to track. players are restricted to one 'main' super-toon. Alts can be any variety of human they like. Non-vamp supers are also app-only but do not count against their 'main as they are temporary characters for specific plots. A player can have a Vamp Main, as many humans as they want - and a non-vamp super (mage, garou, etc.) for a plot if approved.

19. Q: If you have a main vamp and as many mortals as you want. What happens when your mortal gets ghouled? Is there a limit on Mortal+ alts?

20. What skills / knowledges/ talents would have to be changed to reflect a 1920's era?

21. Video on youtube about coastal cities during prohibition.

22. Prohibition wars between giovanni and glasswalkers, Technocracy Untouchables, an actual relevant setting for sons of ether, brujah leading civil liberties rallies, etcetera.

23. Staff Requirements:
-Mage Staff (coordinating all mage apps),
-Garou Staff (coordinating all Garou apps),
-Mortal+ Staff (coordinating all mortal+ apps) ,
-Camarilla Staff (coordinating all Camarilla Vamp apps),
-Independant Staff (you get the idea.)
-Sabbat Staff
-Mortal Staff
-Theme Staff

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