Monday, February 4, 2008

Witch World

The Witch World is sort of a mix of the World of Darkness and Neverwhere.

I have nothing against the World of Darkness, but it's just too powerful. I like the subtle magics found in Neverwhere.

Brainstorming Elements:

Midnight Market

Crones Court
Council of Elders (Bickering about the color of the Moon and the best way to ensure the survival of their realm)
Sheriff (Keeping the Peace)
Warden (trying to keep the two worlds separate)
Cat / Bat / Rat-Speakers
Oracles (Freudian Prophecies)
Magi (Hedge Wizards - not alter the universe)
Vampires (More cursed than blessed - depends on how you look at it)
Shifters (No, not to Crinos)
Haunted Houses and Crossroads
Witches (Those born to it)
Silver Skeleton Keys opening doorways not just doors.
Fel Speakers (Demon whispers who are NOT trying to calm things down)
Black-eyed Demons (thank you Supernatural)
Street Shamen (Everything that is... is alive)
Motley Crews
Street Gypsies

No comments: